World Cup Flag Football

Raleigh, NC Qualifier

June 26th & 27th, 2004

Up-Coming 2004 World Cup Qualifiers

2004 NC World Cup On Line Registration Form

City Date
Boston,MA May 29/30th
Portsmouth,England June 5 & 6th
Harford,CT June 19th-Sat Only
Raleigh,NC June 26th & 27th
Montreal,England July 10/11th
Palmbay, FL July 17th-Sat Only
   

2003 World Cup Qualifier Results - Charlotte, NC

Tournament Location

 Location: Raleigh Rugby Club Fields
 Address: 7417 Poole Road, Raleigh, NC
 Directions from west of Raleigh:
 - Take I-40 East
 - Merge with I-440 East (Outer Beltline)
 - Continue on I-440 (Outer Beltline), after I-40 branches East
 - Take the Poole Rd. exit of I-440
 - Turn right off exit, go 4 miles east
 - After light at Hodge Rd., entrance is 300 yards on left
 Directions from north of Raleigh:
 - Take I-95 South
 - Take I-85 South
 - Take Rt. 1 South
 - Take I-440 East (Inner Beltline)
 - Take the Poole Rd. exit off I-440
 - Turn left off exit, go 4 miles east
 - After light at Hodge Rd., entrance is 300 yards on left

City/Local Sized Map:

  

 Secondary Location: Cedar Hills Athletic Field
 Spring Forest Road, Raleigh, NC
 - From I440 Take Six Forks road North (away from downtown)
 - At Lynn Road traffic light make a right
 - Lynn Road becomes Spring Forest at first light
 - Field located on right just past traffic light
          Tournament Contacts:
 Jim Zimolka:
     Phone (603) 437-0108
     Email
JimZimolka@FlagMag.com
 Tim Langdon:

     Phone (919) 894 7976
     Email langdon@flagfootball.org
 
 


 

 
    
Jim Zimolka
     Flag Football Magazine

     to register call 603-437-0108
     or visit www.FlagMag.com
     www.IFFF.net

  Participating Teams    

 
Schedule
     8 on 8 Contact
     7 on 7 Women's Screen
     7 on 7 Men's Screen
     4 on 4 Screen


  Games Offered - Click on Link For Rules

  8 Man Contact - Lineman Ineligible - 16 Man Rosters
  7 Man Screen - 16 Man Rosters
  4 Man Screen - 6 Man Rosters


  Official Flags - Sonic Pop

  PRIZES WILL BE DISTRIBUTED AS FOLLOWS:
 

  MEN'S

 

  GOLD DIVISION WINNERS
  8 Man Contact, 7 Man No Contact, 4 Man No Contact
  Two (2) paid hotel rooms at World Cup (one night only)
  Paid registration fees for World Cup Open Tournament
  Regional Champions T-shirts

  GOLD DIVISION RUNNERS-UP
  8 Man Contact, 7 Man No Contact, 4 Man No Contact
  One (1) paid hotel room at World Cup (one night only)
  $200 OFF (8 & 7 Man) registration fees for World Cup Open Tournament
  $100 OFF (4 Man) registration fees for World Cup Open Tournament

 

  GOLD DIVISION SEMI-FINALISTS
  8 Man Contact, 7 Man No Contact, 4 Man No Contact
  $150 OFF (8 & 7 Man) registration fees for World Cup Open Tournament
  $50 OFF (4 Man) registration fees for World Cup Open Tournament

 

  SILVER DIVISION WINNERS
  8 Man Contact, 7 Man No Contact, 4 Man No Contact
  One (1) paid hotel room at World Cup (one night only)
  $200 OFF (8 & 7 Man) registration fees for World Cup Open Tournament
  $100 OFF (4 Man) registration fees for World Cup Open Tournament
  Regional Champions T-shirts

 

  SILVER DIVISION RUNNERS-UP
  8 Man Contact, 7 Man No Contact, 4 Man No Contact
  $175 OFF (8 & 7 Man) registration fees for World Cup Open Tournament
  $75 OFF (4 Man) registration fees for World Cup Open Tournament

 

  BRONZE DIVISION & OVER 35 WINNERS
  8 Man Contact, 7 Man No Contact, 4 Man No Contact
  $175 OFF (8 & 7 Man) registration fees for World Cup Open Tournament
  $75 OFF (4 Man) registration fees for World Cup Open Tournament
  Regional Champions T-shirts

 

  BRONZE DIVISION & OVER 35 RUNNERS-UP
  8 Man Contact, 7 Man No Contact, 4 Man No Contact
  $100 OFF (8 & 7 Man) registration fees for World Cup Open Tournament
  $50 OFF (4 Man) registration fees for World Cup Open Tournament

 

  YOUTH & WOMEN'S

 

  DIVISION WINNERS
  8 Man Contact (12 - 16), 4 Man No Contact (8 - 12, 12 - 16),
  Women's 4 Man No Contact
  One (1) paid hotel rooms at World Cup (one night only)
  Paid registration fees for World Cup Open Tournament
  Regional Champions T-shirts

 

  DIVISION RUNNERS-UP
  8 Man Contact (12 - 16), 4 Man No Contact (8 - 12, 12 - 16),
  Women's 4 Man No Contact
  One (1) paid hotel room at World Cup (one night only)
  $200 OFF (8 & 7 Man) registration fees for World Cup Open Tournament
  $100 OFF (4 Man) registration fees for World Cup Open Tournament

 


Host Hotels










 


Official Airline










 

Participating Teams
 7 man Screen - Men's Division  7 Man Screen - Women's Division
 1 - Blinco's (Raleigh, NC)
 2 - St. Lawrence Homes (Raleigh, NC)
 3 - Champps (Raleigh, NC)
 4 - Fastbreak (Raleigh, NC)
 5 - Cardinals (Garner, NC)
 6 - Scatbacks (McAllen, TX)
 7 - Lions (New Hampshire)




 
 1 - Legends  (Atlanta, GA)
 2 -
 3 -
 4 -
 5 -
 6 -
 7 -
 8 -


 
 8 Man Contact -  4 Man - Men's Division
 1 -
 2 -
 3 -
 4 -
 5 -
 6 -
 7 -
 8 -

 
 1 - Cardinal's
 2 -
 3 -
 4 -
 5 -
 6 -
 7 -
 8 -




 
 4 Man - Women's Division  
 1 -
 2 -
 3 -
 4 -
 5 -
 6 -
 7 -
 8 -


 









 

WORLD CUP REGIONAL QUALIFIER

4 MAN RULES

4 on 4 Screen Flag

WORLD CUP REGIONAL QUALIFIER
4 MAN RULES
No Contact
GAME OVERVIEW:

* We reserve the right to reduce the number of games due to unforeseen circumstances

Ø       A coin toss determines first or 2nd half possession.
Ø       The offensive team takes possession of the ball at their 5-yard line and has (3) plays to cross mid-field.  

Ø       Once a team crosses mid-field, they will have three (3) plays to score a touchdown.  If the offense fails to score, the ball
          changes possession and the new offensive team take over on their 5-yard line.
Ø       If the offensive team fails to cross mid-field, possession of the ball changes and the opposite team starts their drive from
          their 5-yard line.
Ø       Interceptions can be returned
Ø       (2) 12 minute half’s running time, At the 1 Minute Warning Clock stops, Out of Bounds, Incompletion and scores each
          time the ball is spotted a team has: 30 seconds to snap the ball. 


PLAYERS\GAME SCHEDULE

Ø       Teams must field a min of three players at all times.
Ø       Teams consist of 6 players (4 on field)
Ø       If team is more than 10 minutes late for their scheduled games they will be forfeited.

SCORING

Ø       Games are played two halves of 12 minutes. highest score at end of regulation wins
Ø       Mercy Rule (At any time if a team is winning by 28 points, game is over).
Ø       Touchdown=six points, extra point= (5 yards out), 2 (12 yards out), Safety=2 points.

OVERTIME

Ø       If the teams are tied at the end of 24 minutes, teams move directly into overtime.
Ø       Coin toss determines possession in each overtime.
Ø       Each team receives one offensive play. 5 yards-1 point, 12 yards two points.. 
Ø        If the teams are tied again, overtime repeats. 

RUNNING

Ø       The QB cannot run the ball.
Ø       Only direct hand-offs behind the line of scrimmage are legal.  Offense can use multiple handoffs.
Ø       The player who takes the hand-off can throw the ball as long as he does not pass the line of scrimmage.
Ø       Absolutely No laterals or pitches of any kind.
Ø       No run zones" are located 5-yards before mid-field and 5-yards before the end zone in each offensive direction
Ø       Spinning is allowed but players cannot leave their feet to avoid a defense player (no diving)
Ø       The ball is spotted where the ball carriers belt is when the flag is pulled, not where the ball is.

RECEIVING

Ø       All players are eligible to receive passes.
Ø       Player must have two feet in bounds when making a catch.
Ø       One player is allowed in motion.

PASSING

Ø       All passes must be forward and received beyond the line of scrimmage
Ø       QB has a: 7 second "pass clock".  If the pass is not thrown within the: 7 seconds, play is dead, loss of down,
Ø       Ball returns to line of scrimmage.  Once the ball is handed off, the: 7-second clock is dead.
Ø       Interceptions can be returned.

DEAD BALLS

Ø       Ball must be snapped between legs, not off to one side.
Ø       Play is dead when:
Ø       Ball carriers flag is pulled.
Ø       Ball carrier steps out of bounds
Ø       Touchdown is scored
Ø       Ball carriers flag falls out-one hand touch
Ø       Ball carriers knee hits the ground
Ø       No fumbles, ball is spotted where it hits the ground.
Ø       Anytime ball touches the ground, it’s dead.

RUSHING THE QUARTERBACK

Ø       All players that rush the QB must be 7 yards from the line of scrimmage when the ball is snapped.
Ø       Players not rushing the QB may defend at the line of scrimmage
Ø       Once the ball has been handed off the 7 yard rule is no longer in effect and all defenders are eligible to rush
Ø       A special marker, or the referee, will designate 7 yards from the line of scrimmage.

PENALTIES

The referee will call all penalties.

Defense: 

·         Offsides:  5 yards
·         Pass Interference:  Spot of Foul & 1st down
·         Illegal contact (bump and run, blocking, etc.):  10 yards & First down
·         Holding: 10 yards at end of run &1st down
·         Illegal flag pull (before receiver has ball): 10 yards&1st down
·         Illegal rushing (start rush from inside 7 yard marker):  5 yards & 1st down.

 Offense: 

·         Illegal Motion (more than 1 person moving, false start, motion, etc.):  5yards repeat down
·         Illegal Forward Pass (Pass received behind line of scrimmage):  5 yards loss of  down
·         Offensive pass interference (Illegal pick play, pushing off/away defender): Loss of Down, 10 yards.
·         Flag Guarding: 10 yards (from point of infraction) and loss of down
·         Delay of game:  clock will stop, 5 yards and loss of down.
          Screening (Impeding the rush)-5 yards Loss of Down
          snapping the ball before referees are set (wait for the ready whistle)-5 yards loss of down.

Referees determine incidental contact, which may result from normal run of play!
Only the team captain may ask the referee questions about rule clarification and interpretation. 

Players cannot question judgment call.
Games cannot end on a defensive penalty, unless the offense declines it.

SPORTMANSHIP/ROUGHING

Ø       If the field monitor or referee witnesses any acts of tackling, elbowing, cheap shots, blocking, or an unsportsmanlike act,
         the game will be stopped & the player can be ejected from the game.  Any players ejected will be removed from tournament

           
and not allowed to play at the World Cup.
Ø       Trash talking is illegal.  Official has the right to determine language, which is offensive.
Ø       FOUL PLAY WILL NOT BE TOLERATED!!!!
Ø       *Defender must hand flag back to ball carrier.- 5 yard penalty

Flags must be 15 inches long
Roster limit is 6 players

www.IFFF.net


WORLD CUP REGIONAL QUALIFIER

8 MAN RULES

Linemen Ineligible (Contact)

 

OVERVIEW:

Ø       8 Players per side, less than 6 would result in a forfeit. You may start with 6 players.

Ø       Field 80x40 yards First downs by crossing the 20-40-20.

Ø       Team area-all coaches and players must be between the 20-yard lines.

Ø       All rosters are final after the first game. Max roster 16 players

 

KICKOFFS:

Ø       Toss choices-receive, kick, direction or defer.

Ø       All kickoffs must be from a tee or held. Kickoffs are from the 20 yd. line unless there is a penalty.

Ø       Both teams kick and receive from their own 20-yard line. A kick must travel at least 20 yards before

                the kicking team can recover; otherwise the ball is dead at the spot it is downed.  Kickoffs

                only to start game and 2nd half and last 2 minutes of the game (onsite kick off rule)

Ø       Any kickoff that travels out of bounds is placed on the 35. Touchbacks are placed at the 20.

Ø       An untouched ball that has traveled over the receiving team's 40 yard line on the fly or bounce can

be possessed by the kicking team.

Ø       Receiving team must have 4 players on the 40.

Ø       No passing, except laterals are allowed on the kickoff.

 

Ø       During the last two minutes of the second half only, all free kicks that follow scores must be returned by R to R’s 20 yard line or further(after all penalties that occur have been assessed), or K shall receive ball at the 40 yardline,1st down and the next zone line to gain.

 

 

PUNTING:

Ø       All punts are declared. It is a free kick. No fake punts.

Ø       Punter must be at least 3 yards behind the center. Defense must have 4 players on the line.

Ø       No one may move until the ball is kicked.

Ø       Penalty-Illegal procedure: 5 yards.

Ø       Open hands blocking is allowed by the receiving team.

 

 

EXTRA POINTS:

Ø       Extra point option: 2 points if run or pass from the 10 yd. line or 1 point if run or pass from the 3.

Ø       The captain must tell the referee which extra point option is desired.

Ø       Once declared, it costs a timeout to change this choice. You may not change the choice after a

penalty.

Ø       Defense can return an interception on the extra point for 2 points.

 

 

RULES ABOUT THE CLOCK:

Ø       Game consists of two 18 minute halves with stopped clock only after scores, and in the last 2 minutes

of each half.

Ø       25-second play clock is in effect.

Ø       Two timeouts per half.

Ø       Half time is 3 minutes.

Ø       In the last 2 minutes, the clock will stop on incomplete passes and player going out of bounds.

Ø       kickoff is a fair catch or there is a penalty.

Ø       After accepted penalties, the clock starts on the snap.

Ø       After a first down, the clock starts on the set of the ball.

 

 

 

TIE GAMES:

The shoot out method decides tie games:

Ø       Each team is given the ball an equal number of times.

Ø       Each team gets 4 downs from the 10 yard line.

·      Defense may return the ball for a touchdown.

·      Extra points are attempted.

 

 

SPECIAL RULES:

Ø       Offense must have 4 players on the line of scrimmage. TE must be a step in the backfield if receiver lines up on the line.

Ø       Offensive line must be balanced (Tkle-Ctr-Tkle)(One foot apart)
Defense Line needs to be head to head with Off Line (Tkle-Ctr-Tkle)(Silver & Bronze Div)

Ø       The ball is dead when it hits the ground. No fumbles.

Ø       Receivers must have 2 feet in bounds and can advance the ball after a diving catch unless he is touched on the ground.

Ø       If player inadvertently loses the flag belt, one hand touch prevails. If the player starts the play without a belt, the penalty is a loss of down.

Ø       No sleeper plays and no diving.
Ball Carrier is down when ball or his knee touch the ground.

Ø       Inadvertent whistles-play is blown dead. Ball is spotted at the most forward foot.

Ø       No lineman, except the center, can get into a three-point stance.
Ball is spotted where belt is, not the ball.(players cannot roll into the endzone)

Ø       OFFENSIVE PLAYERS MUST KEEP THEIR SHIRTS TUCKED IN THEIR PANTS, OR THE  REFEREE CAN RULE YOU DOWN.

 

EQUIPMENT & UNIFORMS:

Ø       No metal cleats.

Ø       No pockets or belt loops on pants.

Ø       Supply your own flag belts.  Flag A Tag SONIC Flags are the official Flags. We sell them through the

tournament information tent.

Ø       Teams must have numbered jerseys.

Ø       Each team will supply their own ball. We try to have some available for purchase at one of the

tournament tents.

Ø       No arm pads, hands or wrist pads. Soft kneepads may be worn on knee.

Ø       Baseball, football or golf gloves may be worn.

Ø       No caps with extended bills.

 

DEFENSIVE RULES:

Ø       Blocking-OPEN HANDS ONLY. Open means open hands extended from the elbow, not loaded-up from

the sides.  Allowed on kickoffs/ punts or any scrimmage play.

Ø       No slapping at the ball, when it is the ball carrier's hands. Penalty: Unsportsmanlike conduct: 15 yards and

first down or penalty can be tacked on to the play.

Ø       The defender cannot use contact to break up a pass. Penalty-Illegal contact: 10 yards and first down.

Ø       Only one bump/chuck is allowed and it must be within 5 yards of the line of scrimmage.

Ø       Do not make contact with the passer above his waist under ANY circumstance. Go for his flag. Penalty-

Roughing: 10 yards and first down or penalty can be tacked on to the play.

Ø       No defensive holding. Penalty-5 yards and first down.

Ø       No tackling. (10 yards + the play). Any tackle within 10 yards of the end zone or in a "last defender"

situation, officials can judge the play a touchdown.

Ø       No pushing ball carrier out of bounds. Penalty-Roughing: 10 yards and first down or tacked on to the end

of the play.

 

 

GUARDING THE FLAG BELT:

Runner shall not flag guard by using their hands, arms, or the ball to deny the opportunity for an opponent to pull the flag belt. Penalty: 10 yards. Flag guarding includes:

A) Swinging the hand or arm over the flag belt to prevent an opponent from deflagging.

B) Placing the ball in possession over the flag belt to prevent an opponent from deflagging.

C) Lowering the shoulders in such a manner that the defender is shielded from the flag.

D) Holding the flag belt with the off hand.

E) Stiff arming or running directly into the defender.

 

* Inverted Flags are an unsportsmanlike foul, 15 yards from previous spot & loss of down.

 

 

PENALTIES:

Ø       5 yard penalties include (motion, offside, encroachment, defensive holding, illegal sleeper)

Ø       10 yard penalties include most of the other infractions such as (flag guarding, illegal block, defensive holding illegal contact, roughing the passer)

Ø       Note: 15-yard penalties are for unsportsmanlike conduct. All penalties not included in the flag/touch rules

will be enforced as in the N.F.L.

* defender must hand Flag back to opponent-10 yard penalty

 

Head Referee can overturn calls by the other officials.  Verbal abuse of the officials will not be tolerated. The player

will be ejected from the game and suspended from the tournament. If conduct persists from the same team, official has the right to declare a forfeit. This applies to fans as well.

 

Fighting will not be tolerated. If one player from your team is involved in a skirmish, he/she will be immediately ejected from the rest of the tournament.  If 2 or more players get into a shoving/wrestling match, THE ENTIRE TEAM will be ejected and suspended from the rest of the tournament, and all monies are forfeited. If any player/coach bumps assaults a referee, his team will forfeit all remaining games and all money will be forfeited.

 

Trash talking, racial or religious remarks will not be tolerated. Players will be ejected immediately.

 

We reserve the right to suspend any player or team for unsportsmanlike conduct. All money will be forfeited.

 

No littering on the fields. Excessive littering is grounds for disqualification. Please pick up your team’s trash, so we can avoid fines and use the fields in the future.

 

No alcohol is allowed on premises. Sounds like a commercial, but it's against the law.

 

Please remember that this is a recreational football tournament. The referees and tournament organizers will give all their effort to provide your team with comparable competition. Most importantly, have fun.

 

Protests - a coach has the right to protest an official's interpretation of the rules provided that the protest is made immediately before the next live ball. A coach may also protest a player's eligibility.  Protests are $25 each.

 

A player can only play on one team in a specific division. For example, you can only play on one or each: 8, 7 or 4-man team. If you are caught playing for another team within the same division, you may be kicked off both teams.

 

If your team forfeits any games, that team will be dropped from the tournament without any refund.

* All suspended players will not be permitted at the World Cup.


WORLD CUP REGIONAL QUALIFIER

7 MAN RULES

- No Contact

 

OVERVIEW:

(1-1) 7 Players per side, less than 5 would result in a forfeit. You may start with 5 players.

(1-2) Field 80x40 yards First downs by crossing the 20-40-20.

(1-3) Team area-all coaches and players must be between the 20-yard lines.

 

KICKOFFS:

Ø       Toss choices-receive, kick, direction or defer.

Ø       All kickoffs must be from a tee or held. Kickoffs are from the 20 yd. line unless there is a penalty.

Ø       Both teams kick and receive from their own 20-yard line. A kick must travel at least 20 yards before

the kicking team can recover; otherwise the ball is dead at the spot it is downed.  Kickoffs

only to start game and 2nd half and last 2 minutes of the game (onsite kick off rule).Ball is placed
 on 30 yardline after scores.

Ø       Any kickoff that travels out of bounds is placed on the 35. Touchbacks are placed at the 20.

Ø       An untouched ball that has traveled over the receiving team's 40 yard line on the fly or bounce can

be possessed by the kicking team.

Ø       Receiving team must have 4 players on the 40.

Ø       No passing, except laterals are allowed on the kickoff.

 

Ø       During the last two minutes of the second half only, all free kicks that follow scores must be returned by R to R’s 20 yard line or further(after all penalties that occur have been assessed), or K shall receive ball at the 40 yardline,1st down and the next zone line to gain.

 

PUNTING:

(2-1) All punts are declared. Once declared, it costs a timeout to change this choice. It is a free kick. No fake punts.

Defense must have 4 players on the line. No one may move until the ball is kicked. Penalty-Illegal procedure: 5 yards.

(2-2) Screen blocking is NOT allowed on punts.

 

EXTRA POINTS:

(3-1) Extra point option: 2 points if run/pass from the 10 yd. line or 1 point if run/pass from the 3 yd. line.

(3-2) The captain must tell the referee which extra point option is desired. Once declared, it costs a timeout to

change this choice. You may not change the choice after a penalty.

 

RULES ABOUT THE CLOCK:

(4-1) Game consists of two 22-minute halves with stopped clock only after scores and in the last 2 minutes of each

half.

(4-2) 25-second play clock is in effect.

(4-3) Two timeouts each half.

(4-4) Half time is 2 minutes.

IN THE LAST 2 MINUTES:

(4-5) Clock will stop on incomplete passes and player going out of bounds, scores, and change of possession.

(4-6) After a first down, the clock starts on the set of the ball.

 

TIE GAMES:

(5-1) Tie games are decided by the shoot out method. Each team is given the ball an equal number of times. Each

team gets 4 downs from the 10-yard line. Defense may return the ball for a touchdown. Extra points are attempted.

 

SPECIAL RULES:

(6-1) Offense must have 4 players on the line of scrimmage. Penalty: Illegal Formation - 5 yards.

(6-2) The ball is dead when it hits the ground. No fumbles.

(6-3) Receivers must have 2 feet in bounds
(6-4) Only one Forward pass is Permited

(6-5) Offensive player may not dive, except to catch a pass.

(6-6) Offensive player may not hurdle over a defender.

(6-7) No sleeper plays.

(6-8) inadvertent whistles-play is blown dead.

(6-9) OFFENSIVE PLAYERS MUST KEEP THEIR SHIRTS TUCKED IN THEIR PANTS, OR THE REFEREE

CAN RULE YOU DOWN.

(6-10) Ball spot is determined by where the hips are when player is deflagged (hips are, not the ball).

(6-11) Failure to have flag belt legally attached prior to the snap is a 15-yard penalty and repeat the down. *Inverted Flags are unsportsmanlike foul. 15 yards from previous spot & Loss of Down.
(6-12) Only one lateral per offensive series. (5 yard penalty from spot of 2nd lateral, loss of down)

 

(7-1) No metal cleats.

(7-2) No pockets or belt loops on pants.

(7-3) Supply your own flag belts.  Flag-a-Tag “Sonic Belt” (suction Cup)

(7-4) Must have home/away jerseys. 

(7-5) Each team will supply their own ball.  No Jr Footballs

(7-6) No arm pads, hands or wrist pads. Soft kneepads may be worn on knee.

(7-7) Baseball, football or golf gloves may be worn.

(7-8) No caps with extended bills.
(7-9) QB must be a min of 5 yards from the line of scrimmage.
(7-10) Center must snap ball between his legs.

 

Special Rules:

(10-2) No slapping at the ball, when it is in the ball carrier's hands. Penalty: Unsportsmanlike conduct: 15 yards and

first down or penalty can be tacked on to the play.

(10-3) Rusher starts five yard off the line of scrimmage (do not have to declare) and may rush immediately.

Encroachment occurs if the defender enters the neutral zone after the center has picked up the ball to snap it.Only the rusher needs to be 5 yards from the line of scrimmage. Once ball is handed off or latereled, all defenders can rush immedatley.

(10-4) The defender cannot use contact to break up a pass. It does not matter if he/she is going for the ball. Penalty-

Illegal contact: 10 yards and first down.

(10-5) Do not make contact with the passer above his waist under ANY circumstance. If you hit the ball and the QB,

you will be penalized. Go for his flag. Penalty-Roughing: 10 yards and first down or penalty can be tacked on to the play.

(10-6) No defensive holding. This may be a judgment call. If the defender grabs the offensive player to impede his

progress, (such as wrapping the arms around a player), they will be penalized. If the defender is making a legitimate effort to pull the flag, they will not be penalized. Penalty-10 yards and first down.

(10-7) No tackling. (10 yards + the play). Any tackle within 10 yards of the end zone or in a "last defender" situation,

Officials can judge the play a touchdown.

(10-8) No pushing ball carrier out of bounds. Penalty-Roughing: 10 yards and first down or tacked on to the end of

the play.

(10-9) If player inadvertently loses the flag belt, one hand touch prevails.

(10-10) Defense can score on the extra point attempt, 2 points.

(10-11) Defense may dive for the flag.
(10-12) Offense player cannot dive to advance the ball. (10 yard penalty from the spot)

 

GUARDING THE FLAG BELT:

(11-1) Runner shall not flag guard by using their hands, arms, or the ball to deny the opportunity for an opponent to pull the flag belt. Penalty: 10 yards from the spot of the infraction and loss of the down. Flag guarding includes:

A) Swinging the hand or arm over the flag belt to prevent an opponent from deflagging.

B) Placing the ball in possession over the flag belt to prevent an opponent from deflagging.

C) Lowering the shoulders in such a manner that the defender is shielded from the flag.

D) Holding the flag belt with the off hand.

 

 

 

PENALTIES:

(12-1) 5-yard penalties include (motion, offside, encroachment, illegal sleeper)

(12-2) 10-yard penalties include most of the other infractions such as (flag guarding, illegal block, illegal contact,

roughing the passer, defensive holding) Note: All defensive fouls include first down.

(12-3) 15-yard penalties are for unsportsmanlike conduct.

(12-4) Head Referee can overturn calls by the other officials.

(12-5) Verbal abuse of the officials will not be tolerated. The player will be ejected from the game and suspended

for two additional games. If conduct persists from the same team, official has the right to declare a forfeit. This applies to fans as well.

(12-6) Fighting will not be tolerated.

1) If 2 players get into a shoving/wrestling match, they will be ejected and removed from tournament.

2) If punches are thrown, they will be ejected and removed from tournament.
                3) Any players leaving the sideline will be ejected and team will be removed from tournament.

(12-7) Trash talking, racial or religious remarks will not be tolerated. Players will be ejected immediately.

(12-8) If any player/coach bumps or assaults a referee, his team will forfeit all remaining games and all money will

be forfeited.

(12-9) Tournament  reserves the right to suspend any player or team for unsportsmanlike conduct. All money will

be forfeited.

(12-10) No littering on the fields. Excessive littering is grounds for disqualification from future games. Please pick

up your team’s trash, so we can use the fields in the future. No alcohol is allowed on school premises. Sounds like a commercial, but it's against the law.

(12-11) Please remember that this is a recreational football tournament. The referees and league will give all their

effort to provide your team with comparable competition. Most importantly, have fun.

(12-12) Protests - a coach has the right to protest an official's interpretation of the rules provided that the protest is

made immediately before the next live ball. A coach may also protest a player's eligibility. The protest fee is $25.00.


SPORTSMANSHIP:
13-1-Defender must hand flag back to ball carrier.(15 yard personal foul Penalty)
13-1-Onside Kick Rule- Last 2 Minutes of Game; the receiving team must return    the ball to the 20 or

beyond (unless Touchback), or the defense gets the ball on the 40.